Search found 392 matches

by Demonskeith
Wed Oct 29, 2025 6:48 am
Forum: General RPG Chat
Topic: How do you play a role-playing game?
Replies: 3
Views: 217

Re: How do you play a role-playing game?

Ravenfreak wrote: Tue Oct 28, 2025 11:04 pm For table top games I usually don't go too far out there when I play. I like to stick to a certain goal, and try not to get off the path lol.
Sometimes making your own path makes things more fun.
by Demonskeith
Tue Oct 28, 2025 6:17 am
Forum: Pen & Paper
Topic: SHIFT
Replies: 7
Views: 263

Re: SHIFT


What's really cool about this game is that you can make a World Spark. You can rename, add or even subtract the Core Traits from the game! So, like I could just rename Body to Strength, Mind to Focus, and Soul to Charisma, and add a fourth Trait named... Wealth (say the game has a spending ...
by Demonskeith
Tue Oct 28, 2025 6:15 am
Forum: 16-Bit Stories
Topic: Super Mario RPG
Replies: 52
Views: 3121

Re: Super Mario RPG



Brace yourself, Bowsers castle is a bit of a slow burn in getting through.

Thanks for the heads up! I figured the game wouldn't have ended so soon after the Axem Rangers. RPGs usually amp up things right before the ending of the game.


Bowsers keep is second to last area for the game, but ...
by Demonskeith
Mon Oct 27, 2025 6:42 am
Forum: General RPG Chat
Topic: How do you go about designing dungeons for tabletop roleplaying games?
Replies: 3
Views: 248

Re: How do you go about designing dungeons for tabletop roleplaying games?

Got to be careful you don't make it too easy or anything gives the players an advantage.
by Demonskeith
Mon Oct 27, 2025 6:42 am
Forum: 16-Bit Stories
Topic: Super Mario RPG
Replies: 52
Views: 3121

Re: Super Mario RPG

Brace yourself, Bowsers castle is a bit of a slow burn in getting through.
by Demonskeith
Sat Oct 25, 2025 7:55 am
Forum: General RPG Chat
Topic: How do you go about designing dungeons for tabletop roleplaying games?
Replies: 3
Views: 248

Re: How do you go about designing dungeons for tabletop roleplaying games?

Usually be creative, something that stands out that gives everyone a chance to make a good fight.
by Demonskeith
Sat Oct 25, 2025 7:54 am
Forum: Futuristic Quests
Topic: Minecraft
Replies: 11
Views: 4983

Re: Minecraft

Minecraft is a guilty pleasure that we all keep going back to.
by Demonskeith
Fri Oct 24, 2025 6:32 am
Forum: Futuristic Quests
Topic: Pokemon Legends Z-A
Replies: 3
Views: 89

Re: Pokemon Legends Z-A

Ravenfreak wrote: Fri Oct 24, 2025 12:00 am Yeah it'll definitely be better, but since he gave me a copy there's no use in waiting now lol. He's got a Switch 2 and that version as well, he said the graphics are a bit better but the gameplay isn't affected too much.
I'm not one for lag, so I'll get the stronger console version.
by Demonskeith
Fri Oct 24, 2025 6:32 am
Forum: Futuristic Quests
Topic: Dragon Quest 12
Replies: 0
Views: 35

Dragon Quest 12

Curious if anyone is looking forward to the next Dragon Quest game? We should be getting more info soon.
by Demonskeith
Thu Oct 23, 2025 6:36 am
Forum: Futuristic Quests
Topic: Pokemon Legends Z-A
Replies: 3
Views: 89

Re: Pokemon Legends Z-A

When I get a Switch 2, I plan on getting it since it will play better on there.