Re: Earthbound Beginnings
Posted: Sun Jul 05, 2026 5:39 pm
Sounds like we needed a modded version that fixes encounter rates.Grungie wrote: Sun Jul 05, 2026 9:28 amWouldn’t be surprised. It has one of the most inconsistent algorithms for encounter rates I’ve ever seen. It’s a decent walk from your house to the first town, and the encounter rate can range from two tiles after your last battle to zero.Ravenfreak wrote: Sun Jul 05, 2026 12:31 am I haven't played it much, but that sounds annoying AF. I wonder if that's why they changed how encounters work in the sequel.
Like most NES RPG’s, you gotta do a bit of grinding to survive the next areas, and the inconsistent encounter rate can make it take longer