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How do you go about designing dungeons for tabletop roleplaying games?

Posted: Fri Aug 15, 2025 7:57 am
by 1stop
The basic step of designing dungeons used in table top role playing games is to determine the purpose and theme. The difficulty and the fun are brought in by adding traps, puzzles, enemies and rewards. Though, it's quite difficult to maintain a balance between them but it puts the players to test.

Re: How do you go about designing dungeons for tabletop roleplaying games?

Posted: Sat Oct 25, 2025 7:55 am
by Demonskeith
Usually be creative, something that stands out that gives everyone a chance to make a good fight.

Re: How do you go about designing dungeons for tabletop roleplaying games?

Posted: Sun Oct 26, 2025 10:27 pm
by Ravenfreak
Honestly I never really made dungeons for my tabletop game sessions. We just kind of imagined walking around a grassy field and encountering hordes in our journeys. So really we just make things up on the spot lol.

Re: How do you go about designing dungeons for tabletop roleplaying games?

Posted: Mon Oct 27, 2025 6:42 am
by Demonskeith
Got to be careful you don't make it too easy or anything gives the players an advantage.