Super Mario RPG

When gaming jumped to 16-bit more in depth stories were brought to life. Come discuss your favorites released on 16-bit machines!
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Demonskeith
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Re: Super Mario RPG

Post by Demonskeith »

Brace yourself, Bowsers castle is a bit of a slow burn in getting through.
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Ravenfreak
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Re: Super Mario RPG

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Demonskeith wrote: Mon Oct 27, 2025 6:42 am Brace yourself, Bowsers castle is a bit of a slow burn in getting through.
Thanks for the heads up! I figured the game wouldn't have ended so soon after the Axem Rangers. RPGs usually amp up things right before the ending of the game.
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Demonskeith
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Re: Super Mario RPG

Post by Demonskeith »

Ravenfreak wrote: Mon Oct 27, 2025 10:26 pm
Demonskeith wrote: Mon Oct 27, 2025 6:42 am Brace yourself, Bowsers castle is a bit of a slow burn in getting through.
Thanks for the heads up! I figured the game wouldn't have ended so soon after the Axem Rangers. RPGs usually amp up things right before the ending of the game.
Bowsers keep is second to last area for the game, but lots of game ending extras will also be doable after bowsers castle as well.
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